<?xml version="1.0" encoding="utf-8" ?><feed xmlns="http://www.w3.org/2005/Atom" xmlns:tt="http://teletype.in/" xmlns:opensearch="http://a9.com/-/spec/opensearch/1.1/"><title>Егор Самойлин</title><author><name>Егор Самойлин</name></author><id>https://teletype.in/atom/egorsamoylin</id><link rel="self" type="application/atom+xml" href="https://teletype.in/atom/egorsamoylin?offset=0"></link><link rel="alternate" type="text/html" href="https://teletype.in/@egorsamoylin?utm_source=teletype&amp;utm_medium=feed_atom&amp;utm_campaign=egorsamoylin"></link><link rel="next" type="application/rss+xml" href="https://teletype.in/atom/egorsamoylin?offset=10"></link><link rel="search" type="application/opensearchdescription+xml" title="Teletype" href="https://teletype.in/opensearch.xml"></link><updated>2026-05-26T14:24:59.834Z</updated><entry><id>egorsamoylin:6ApWZ3n5uxg</id><link rel="alternate" type="text/html" href="https://teletype.in/@egorsamoylin/6ApWZ3n5uxg?utm_source=teletype&amp;utm_medium=feed_atom&amp;utm_campaign=egorsamoylin"></link><title>Двойной прыжок - Роблокс</title><published>2026-05-26T09:04:29.708Z</published><updated>2026-05-26T09:05:43.628Z</updated><media:thumbnail xmlns:media="http://search.yahoo.com/mrss/" url="https://img3.teletype.in/files/2c/58/2c582f8f-0c8b-40b3-9fcf-b87fb7896c14.png"></media:thumbnail><summary type="html">&lt;img src=&quot;https://img3.teletype.in/files/eb/44/eb443389-08d8-4f4b-b6cd-d5b4ce8d5f72.png&quot;&gt;Больше полезных скриптов для Roblox Studio в моём телеграм канале.</summary><content type="html">
  &lt;figure id=&quot;ULxP&quot; class=&quot;m_original&quot;&gt;
    &lt;img src=&quot;https://img3.teletype.in/files/eb/44/eb443389-08d8-4f4b-b6cd-d5b4ce8d5f72.png&quot; width=&quot;1280&quot; /&gt;
  &lt;/figure&gt;
  &lt;h2 id=&quot;5b7q&quot;&gt;Код из видео:&lt;/h2&gt;
  &lt;pre id=&quot;hDmu&quot;&gt;local MaxJumps = 2 
local JumpCooldown = 0.2

local UIS = game:GetService(&amp;quot;UserInputService&amp;quot;)
local Player = game.Players.LocalPlayer
local Char = Player.Character or Player.CharacterAdded:Wait()
local Humanoid = Char:WaitForChild(&amp;quot;Humanoid&amp;quot;)

local NumJumps = 0
local canjump = false

Humanoid.StateChanged:Connect(function(_, newstate)
	if newstate == Enum.HumanoidStateType.Landed then
		NumJumps = 0
		canjump = false
	elseif newstate == Enum.HumanoidStateType.Freefall then
		wait(JumpCooldown)
		canjump = true
	elseif newstate == Enum.HumanoidStateType.Jumping then
		canjump = false
		NumJumps = NumJumps + 1
	end
end)

UIS.JumpRequest:Connect(function()
	if canjump and NumJumps &amp;lt; MaxJumps then
		Humanoid:ChangeState(Enum.HumanoidStateType.Jumping)
	end
end)

Player.CharacterAdded:Connect(function(newChar)
	Char = newChar
	Humanoid = Char:WaitForChild(&amp;quot;Humanoid&amp;quot;)
	NumJumps = 0
	canjump = false
end)&lt;/pre&gt;
  &lt;p id=&quot;BiPb&quot;&gt;Больше полезных скриптов для Roblox Studio в моём &lt;a href=&quot;https://t.me/egorfromcodybara&quot; target=&quot;_blank&quot;&gt;телеграм канале&lt;/a&gt;. &lt;/p&gt;

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