Level Design :
The level starts near the entrance to a small abandoned temple, in the center of attention is an overgrown statue.
On the left we have a door, we must lift it and go further. (Mechanics Quick Time Event)
2 Location : After opening the door, the main character sees a stream and a broken bridge, we jump over and go further to the 3rd location.
3 Location :
The third location is a large abandoned house. When entering it, we play a mini cutscene in which our character pays attention to a large secret passage. To open it, we need to press the button on the second floor, but on that side we have a collapse. The main character will have to crawl along the side to get to the button.
4 Location : The fourth location is a corridor. Part of the corridor is filled with water because of a hole in the wall, through which a stream flows. We also need to get through the сollapse to get to the next location.
5 Location :
The fifth location is a large arena. Here we are awaited by enemies who guard the treasure.
The sixth location was originally a cave, but later I decided to remake it into a temple. This is where we keep the final artifact.