January 3, 2020

Gaming Industry Market Will Escalate Rapidly in the Near Future

The gaming industry market or more specifically, the video gaming industry market report will provide economic forecast for tablet, smartphone, PC, browser PC, and console gaming. The value chain of the gaming industry works similar to other creative industries like the film industry. Hence, the video gaming industry provides a wide range of opportunities for investors for development, publishing, distribution, marketing, and monetization of games. The video gaming industry is also partial to the taste of its audience – the gamers. Hence, understanding the taste and preference of gamers is also key to success for investors in this market. Online like Dota 2 and PUBG are becoming a honey-pot for investors. Trends like e-sports are also creating new opportunities like broadcasting in these games. For example, at its peak, Dota 2 Ti 8 tournament drew in nearly 15 million audience in 2018. Additionally, platforms like Twitch, and Youtube will likely help the spread of these games in new regions.

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Global Gaming Industry Market: Notable Developments

Google has announced its giant leap in the gaming market with Google Stadia. The system promises be a next-gen online console system, which does not require users to own hardware. The service has received a mixed response and many figure, the service is still in its beta stage for launch. However, in the long-run, it holds a major promise for gamers around the globe. Many gamers refrain from owning consoles due to their high costs which can range start from $400-$500. However, with the new service, gamers can sign up for a monthly subscription, and would require a small investment with a remote, and a chrome cast. The Google Stadia promises a similar development for game developers which platforms like Steam delivered for PC gamers. Many game-developers are excited with the prospect of a new player in the console business, and with right-pricing, and appropriate support, Google Stadia can potentially bring console games to billions of PC users around the world combined with technology horizons like 5G.

Nvidia has tied up with one of China’s biggest online player, Tencent to launch cloud gaming in China. The Chinese market for e-sports is estimated to be worth upwards of a $100 bn in 2018. The latest development is expected to create more opportunities for independent game development, marketing, and monetizing opportunities.