December 3

Test: special equipment "Cooling unit"

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Together with the suppliers, we were brought a very interesting Special Equipment – a cooling unit.

Let's look at his work. The test "stand" consists of two teams, 3 people each.

On the one hand: a chemist with a "Cooling unit", a gunner and a tank. All three without special things.

On the other hand: a chemist with a Sapling grenade, a tank and a shooter with a "Deep-sea Diver" helmet for additional ignition.

Also in the patronage is the titan Hydra, for additional ignition.

3с боя срабатывает гидра и шлем. Все бойцы на поле боя загораются.

Somewhere in 3.5, the investigated SS is triggered from the battle, the ignition is removed from the fighters and a shield is applied to them.

While the shield is in effect, the fighters absorb all chemical damage. Let's look at this property from a different angle. Most players know, or have heard, or feel that the META of the game is biased towards chemists. That is, tanks and shooters have practically ceased to live in the game. Let's see if the new special equipment can save them.

Let's move the "Cooling unit" to the tank and see what happens.

An interesting point immediately surfaced: the activation time of the SS is the time when a fighter reaches his opponent. As we can see, the "Cooling unit" unit only worked for 5 seconds of combat!! When the tank reached the rival chemists. And after activating the shield, all chemical damage (and the enemy only deals such damage, since there are only chemists there) goes into the block.

By the time the shield was finished, the HP of the squad did not fall, but increased, due to the treatment of the squad. It looks very interesting, in theory such a tank can run to enemy units without chemists and arrange genocide there, but!! We have a concussion in the game, and we will see what happens in this case.

The tank did not reach the opponent yet, but already grabbed the concussion.

And when he reaches the opponent, he cannot start the "Cooling Unit". Everyone, the tank and the squad are dying.

Let's return the "Cooling unit" to the chemist, but leave the contusion to the opponent.

We see that the chemist launches the SS on 3s of battle and covers the squad with shields. Next, a concussion hits him, but the shields are already working by this time!!!

It turns out that our tank, even in a state of concussion, does not receive damage and calmly reaches the enemy.

He runs up and begins to cut out the enemy.

Thus, it turns out that this special means can be a salvation for our tanks, but this will happen only if the gods of random direct shields at it. Here's how to do it, that's a big question. I don't have an answer yet, and it's not a fact that there will be one. But even if his "Cooling unit" is not there, it is a very worthy special equipment that can find a place in any squad.
P.S. Translated using Yandex translation

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