December 5

Prototype Maneuver Part 2

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After the update, the prototype parameters were changed here, let's see what has changed:

Let's start with the interaction of the prototype with the chemist's armor:

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Well, I don't even know what to say, with such a shield it makes sense to catch this prototype. 260%. Here I have a buran, which has 280111 points of knowledge of chemistry from the start. That is, at 260%, this shield will be 728289 points.. this is a very good shield, I'll tell you, but if you consider that a blizzard can disperse your knowledge of chemistry normally..... Here you definitely need to try to put it.

Now let's look at the shooting armor.

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Well... increasing the treatment by 50k is not very much an enhancement, but otherwise the prototype has become weaker. I don't like such amplifications)))))

Well, at the end with the armor of the tank.

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Negative growth of 20%. I like that kind of thing. )))))))))))))))))
No, they tried. Well done, but they didn't refine it a little, although it's worth trying just for the sake of the chemist's shield.

P.S. Translated using Yandex translation

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