Aquarista
I studied the Aquarista project for you
And so what do we have to do. First of all, we will need to purchase a pack with fish or fish for an atomic.
Next, go into the game and launch your fish into the aquarium.
At the initial stage, you can have a maximum of 20 fish
Each fish will give a token, the higher the number of stars, the faster the fish will give a token.
If the token is not collected within 2 hours, it will burn.
But we will be able to buy an assistant in the in-game store (for a token, as I understand it)
Who will collect the token for us
The fish must be fed or they will die. In this case, another pet can help us, he can feed the fish for us, but in order for him to feed more fish, you need to improve his level for an in-game token.
From time to time, alien attacks will take place in order to fight off the aliens, you need to buy bullets for an in-game token and be online if you do not repel the attack within an hour, all your fish will be eaten.
With any death of a fish (from hunger or an alien), it can be resurrected, you need to buy a resurrection potion for a game token.
Game conclusion:
The game is bright colorful, visually looks very nice.
It can be easily played on PC\Mac and Android smartphone.
There are plenty of methods for burning tokens at the start.
We do not know the frequency of alien attacks and the developer can play with this parameter, for example, by increasing the frequency or reducing thereby affecting the burning of the token.
And of course the game has a huge potential for updates.
I think that this is the future GEM and definitely worth going into the project.
Website - https://aquarista.io
Twitter - https://twitter.com/Aquarista6
AtomicHub - https://wax.atomichub.io/explorer/collection/aquaristawax#templates
Whitepaper - https://aquarista.io/wp-content/uploads/2022/09/white-paper-V.1wax-chain.pdf