Bachelor of Medicine
The Hospital is a new gaming mechanic that challenges the protagonist's intellect. It comprises several stages: in the first stage, the player interviews the patient, and in the second, conducts a physical examination.
Daniil Dankovsky is a medical science savant. He’s not wasting his time on ordinary patients dying from Sand Pest; there are dozens of them and there's no treatment. He's called upon to observe rare, peculiar patients who refuse to die within the five hours, like the rest of them. They exhibit unusual symptoms that shouldn’t be there.
It's similar to solving a mathematical equation where the sum represents the present symptoms. There are several known variables (such as various circumstances of the patient's life) and several unknown. The task is to thoroughly study everything to uncover the truth.
A patient may disclose some details that will clarify their symptoms, or they may lie, perhaps out of embarrassment or due to a hidden motive. After the medical interview, the player needs to examine the patient's body. The player marks the present symptoms in the doctor’s ledger: unusual skin discoloration, darkened veins, ulcers, and so on. In some cases, the physical examination alone is sufficient to determine the correct diagnosis.
However, even the patient's body can be deceiving. If Dankovsky suspects this, he must explore the patient's environment and living conditions. This becomes a detective story on its own, the details of which we'll reveal later.
And these peculiar individuals who refuse to die are the key to victory. Unusual patients are glitches in the program. By collecting a sufficient number of these "glitches," you can create a vaccine.