Createra. A guide to creating VOXA models. by @Tiur.eth
Createra is a really incredible project that provides anyone with great tools for creativity. Just look at the VOX editor. In it, we can easily create, save, edit 3D model, which can then be used anywhere. For example your creation you can place on your land or on the trading floor and get rewarded.
First we need a Metamask wallet, I think everyone has one :)
1. Go to the Createra website and click on the Sing UP/Login button in the upper right corner.
2. Join using Metamask, then your nickname, email, password. We will receive a letter in the mail, which will contain a confirmation code. Enter it in the appropriate field, complete the registration. That's all, the most boring part is over :)
3. Click on the icon in the upper right corner and in the menu that appears, click on Creator center, then click Models.
Our creations will be displayed in this section. We can copy our works (very convenient for experiments) or delete them.
Click the plus sign at the top of the screen and create our first project! Congratulations! Now let's get into the interface.
4. Pressing the right mouse button we can rotate the camera around our object, the mouse wheel is responsible for zooming in and out of the camera. Right-click and select Create, then click again on our model and click Edit in the menu that appears.
5. The editor really provides great functionality for creativity and creating high-quality models. And this is just the beginning, soon will be added the ability to animate the object, which will further expand the possibilities for creativity.
Let's go over the main groups of tools. At once I want to notice that on putting the pointing on the certain tool we will see a prompt about its designation.
The Common Tools (1). These are the tools we will use to interact directly with our object, to switch the view to see it better or to change the position of our object and its saving.
Miror: switch the mirror mode on the X/Y/Z axes.
Rotate: rotate the selected objects by 90° around the X/Y/Z axis.
Flip: Flip the selected objects along the X/Y/Z axis.
Box Sizing Tool: display the size of the bounding box of the model. You can either change the size by entering a number manually, or you can use the trim button to get rid of the blank area.
Save: take a snapshot of the current model, which we can restore later if something goes wrong :)
Editing tools (2). These are the ones we will use most often.
The first three buttons are:
Move: Move the selected voxel along the axes. If we don't select a specific vox-el.
Select: here it's simple, just click and select the voxel. To deselect, just click outside of the selected area.
Magic Wand: This is just our everything. Her you can quickly select vox-els of the same color. Click once to choose neighboring vox-els, and twice to choose all of them.
A set of tools for building:
Build (vox-el): one click to build a vox-el. To build something, click and drag.
Erase (vox-el): One click to delete the vox-el. It's the same as the previous tool, but in reverse.
Build (box): Mass addition of vox-els. This is useful when we want to build something big, or to create an object out of which we'll carve our shape, like out of wood or marble. A double click adds a new layer one vox-el high.
Erase(box): Erases the vox-els. Deletes a layer one voxel high with a double click.
Extrude: A very interesting tool. Basically, it lets you draw vox shapes of a specific size, which is very useful if you want to make some adjustments to an object you've already created.
A set of painting tools:
Paint Brush. It's pretty straightforward. We pick a color and draw. You double-click to paint over all neighboring objects with the same color as the object you want to paint over.
Fill: one click to fill adjacent voxes with the same color as the chosen one.
Pipette: helps to understand which color is in front of us.
At the bottom there is a block with auxiliary tools (3). With its help we can undo actions (arrows in the left corner). Switch the camera mode and turn off/on the grid.
At the bottom there is a block with auxiliary tools (3). With its help we can undo actions (arrows in the left corner). Switch the camera mode and disable/enable the grid.
Createra took a serious approach to creating the tool. Creating models is really easy and fun. I hope you enjoyed this review. Also, I can recommend reading the article in the official Medium as well as watching this video.
Also, I highly recommend to follow the social networks of the project, so as not to miss important news, and soon, believe me, they will be :)
Createra website | Twitter | YouTube | Medium | Discord