IT & Management ENG
August 21

The 5 Research Steps That Transform Ideas Into Profitable, User-Centric Products

🔷 Preamble

To be honest, research in product always felt like a foggy forest to me. I’ve been working as a product manager for over 8 years — building marketplaces, crypto exchanges, iGaming platforms, and a few other large-scale projects. I’ve led teams of up to 30 people and gone through every stage — from idea to scaling, from operations to product strategy.

But in my early years, one question kept bugging me: how do you build a product that doesn’t just work, but actually solves a problem so well that people want to buy it and love using it?

I used to look at Apple a lot. For me, they’re the gold standard of UX: products that feel intuitive, beautiful, and always behave exactly the way you expect. For a long time, I thought they just had some kind of genius magic going on — like they “got lucky” at making perfect things.

Turns out, the secret is much more down-to-earth: systematic research at every stage. Once I realized that, I started digging deeper, testing new methods, reworking processes, and constantly searching for ways to get more raw, useful insights. The deeper I went, the clearer it became: research is the real foundation of products people truly value.

Today I want to share the research framework I’ve built over the years. It helps businesses understand users, uncover real value, and build products that keep attention for the long run.

👉 Quick detour

I used to write quite a lot about product management. Over the past few months, most of my writing has been focused on Web3 and crypto, but it feels like the right time to come back to my core profession. Some of my earlier product articles (you might find them interesting):

On my Telegram channel I post more often, but those posts are usually shorter and less in-depth than what I share here. If product topics are your thing, you might want to check it out — it’s a good place to catch content in real time.

Now, back to today’s topic.

I want to share the research framework I’ve built over the years — one that, in my experience, gives businesses a real edge in understanding users, creating products people actually value, and keeping their attention.


🔷 Product Development and the Role of Research

If you simplify it, any product grows up through four big stages. It’s basically the journey from a crazy idea in someone’s head to something thousands of people actually use.

👉 Stage One — Ideation

This is where ideas are born. Usually it starts after some quick market and competitor research: scanning trends, spotting gaps, looking for growth points. Then ideas get a rough validation — quick value checks with the target audience and a back-of-the-napkin unit economics draft to see if it has any shot at profitability.

👉 Stage Two — Discovery

If the idea passes the filter, it’s time to dig deeper. This is where you roll out the full set of quantitative and qualitative research to understand user needs, shape the concept, and design UX/UI around specific jobs-to-be-done. The goal: build a solid foundation you can actually start building on.

👉 Stage Three — Delivery

Now it’s all about execution. The product team codes, tests, fixes bugs, and brings the design to its final form. The main target here is to ship a working MVP and go live without major issues.

👉 Stage Four — Growth & Improvement

Once the MVP is out, the real battle begins. You track product metrics (Retention, DAU/WAU, Conversion), watch how people use it, and collect feedback. You cut deadweight features, double down on what brings value, fix issues, and keep iterating. This is basically a loop: launch → measure → improve → repeat.

At every stage, research plays a role — but the purpose and the tools change. Sometimes it’s quick “is this even worth it?” checks, other times it’s deep testing and metrics that prove the product actually solves the problem.


🔷 Baseline research for each product phase

We’ve already gone through the main phases of product development — from that first spark of an idea to release and growth. But knowing the phases is one thing; understanding which research methods actually move the needle at each stage is another.

Research isn’t just “collect a few opinions and start building.” It’s a constant cycle of testing hypotheses, uncovering insights, and refining direction — so you don’t end up spending months on something nobody wants.

Let’s break it down step by step: the core types of research that come in handy at each phase, and when to use them. That way, you’ll know when it’s time to run a quick survey, when to sit down for interviews, and when to dive deep into analytics.

👉 Step 1. Market & competitor research

The first place to start is market and competitor research. The goal is to map out the landscape: which trends are gaining momentum, what new products are hitting the market, which features are already “must-haves,” and which might become tomorrow’s killer feature.

This research almost always comes before the Ideation stage — because ideas shouldn’t be born in a vacuum. Sure, they can come from your own head or from internal product metrics, but if you’re exploring a brand-new concept (not just an incremental improvement), it should ideally be grounded in market and competitor insights. That’s how you make sure you’re moving in the right direction.

📌 Deliverables from this stage:

  • Competitive landscape matrix
  • Highlighted patterns (what everyone is doing)
  • Unique features spotted (what only one player is doing)
  • Emerging trends and growth opportunities

The outcome is a clear set of hypotheses: what to test, what to explore further, and where to dig deeper.

👉 Step 2. Quantitative & qualitative research

Once you’ve got hypotheses in hand, it’s time to test them with a real audience. Here we bring in two approaches — quantitative and qualitative research.

This step is heavily used in Ideation to validate ideas that came out of market and competitor analysis. We might run brand-new studies tailored to the idea, or rely on existing data if the topic overlaps with something we’ve already explored. In the Discovery phase, this stage goes even deeper — here we need highly accurate inputs to shape the final product concept.

📌 Quantitative research — surveys

  • Format: mostly closed-ended questions (higher response rates).
  • Goal: validate whether the hypothesis is relevant and what share of the audience it impacts.
  • Industry baseline: ~240–300 responses for ~5% margin of error (standard sample size formula).
  • I actually wrote a separate piece on sample size and error margins — worth a look if you want the math behind it.

📌 Qualitative research — in-depth interviews

  • Format: open-ended questions, scenario walkthroughs, digging into jobs-to-be-done, pain points, needs, and context.
  • Goal: uncover the “why” behind the numbers and the nuances surveys can’t reveal.

📌 Where to source participants:

  • Your own user base (if the product already exists).
  • Paid panels via UserInterviews, Respondent.io, Pollfish (with filters for demographics, interests, etc.).

💡 Outcome of this step: clarity on whether users actually need the idea or product, whether they’d use it, if it solves a real problem, and how critical that problem is for them.

👉 Step 3. Prioritization & unit economics

By this stage, we’ve already got:

  • A list of ideas the audience actually cares about.
  • An estimate of interest levels (in %).
  • Segmentation by user types.

Now it’s time to move beyond “do they want it?” and focus on economic potential. That’s where unit economics comes in — and the inputs from earlier research become the foundation.

1. Using research data

  • If we’re monetizing the current user base, we look at historical data and behaviors:
    • Potential conversion to paid.
    • Risk of cannibalizing existing products.
  • If monetization targets a new audience, we estimate acquisition channels:
    • Organic: keyword volumes, search traffic, competitor rankings.
    • Paid: projected CAC, CTR, CPM, CPA.

2. Building the revenue model

From there we sketch out revenue streams per idea:

  • Audience size × conversion × average ticket (oversimplified version).
  • For paid channels — subtract CAC.
  • For freemium/retention plays — factor in LTV and churn.

3. Prioritization

We don’t just measure impact (revenue potential), but also effort (resources required).

  • Map out which teams need to be involved.
  • Calculate cumulative focus & time across dependencies (Dependency Matrix).
  • Use a scoring method: RICE, ICE, or an Effort vs. Impact matrix.

💡 End result: a clear, prioritized roadmap of ideas — ready to hand off into the Delivery phase.

👉 Step 4. Prototyping & usability testing

Once the MVP is live, the next goal is to see how it actually holds up in the hands of real users. This isn’t just “show it and get feedback” or “glance at the metrics.” It’s a systematic check: is the product intuitive, does it deliver on its promise, and does it avoid creating new frustrations? At this point, you don’t want to rely only on guesses or numbers — you want to watch people interact with it in real time.

There are three formats that work especially well:

1. Behavioral observation

  • Drive test traffic or bring in a limited group of users.
  • Plug in analytics tools (Clarity, Hotjar, etc.), record sessions, and watch:
    • Where they click and in what sequence.
    • At which steps they stall or drop off.
    • Which elements cause hesitation or confusion.This gives you a “clean” picture of behavior without researcher interference.

2. Task-based testing

  • Invite a respondent and assign clear scenarios, e.g.:
    • “Find an apartment in Casablanca for $800.”
    • “Create a wishlist and add two items.”
  • Watch how they approach each job: the steps they take, the speed, and where they stumble.This is especially useful to validate against Jobs-to-be-Done.

3. Think-aloud protocol

  • The user works with the product while verbalizing thoughts in real time:
    • Why they clicked a certain button.
    • What they expected to see next.
    • What confused them or felt smooth.This reveals not just behavior but cognitive context — what’s going on in their head at each moment.

📌 What you get out of it

  • A real picture of user experience (UX).
  • A list of concrete UX and logic issues.
  • Clarity on where the MVP delivers value vs. where it breaks down.
  • Ideas for improvements and fresh hypotheses.

Very often, these tests uncover hidden jobs you never even thought of. Those insights can directly shift backlog priorities and raise the quality of the next iteration.

👉 Step 5. Launch & post-analysis

Shipping the product is just the beginning — once you go live, you shift into continuous monitoring and feedback mode.

📌 Set up and automate analytics

  • Right after launch, hook up the right stack: GA4, Hotjar, Clarity, Amplitude, Mixpanel, Power BI — depends on the product.
  • Build dashboards and funnels: track the full journey from first visit to conversion, segmented by source, cohort, and device.
  • Configure cohort analysis to track retention and behavioral patterns over time.

📌 Monitor behavior and anomalies

  • Use Hotjar/Clarity for session recordings, heatmaps, and UX pain point discovery.
  • Watch for metric anomalies (conversion dips, spike in bounce, longer step times) and respond quickly.
  • Set up alerts in BI/analytics so the team gets notified about critical shifts instantly.

📌 Support as an insight channel

  • Analyze tickets: complaints, questions, repeated misunderstandings.
  • Classify issues by theme to uncover systemic problems, not just one-offs.

📌 Recurring reviews

  • Run weekly/monthly metric reviews.
  • Assess how new features, design tweaks, or A/B tests affect product KPIs.
  • Identify growth opportunities and risk zones before they snowball into bigger drops.

📌 Iterative improvement

  • Feed all insights back into the research loop.
  • Turn data into new hypotheses and backlog items.
  • The goal isn’t one-time analysis — it’s a living cycle of improvement that keeps the product healthy, metrics resilient, and user value growing.

🔷 Takeaway

Looking back after years in product, one thing is clear: research isn’t a checkbox in the process — it’s the thread that stitches a product together from the first spark of an idea to a mature solution. It sets the direction, keeps you grounded in real user needs, and turns subjective guesses into objective data.

I didn’t get here overnight. In the early years, like many PMs, I leaned on team expertise, gut feel, and whatever analytics we picked up along the way. But the deeper I went, the clearer it became: without a systematic research cycle, a product either misses the mark entirely or gets stuck at “it works, but no one loves it.”

Building this end-to-end approach — from market and competitor analysis all the way through post-launch iteration — showed me how research isn’t a set of disconnected activities, but a continuous feedback system. It doesn’t just reduce the risk of failure; it accelerates growth, because every hypothesis and feature gets tested fast and directly, and improvements are grounded in real data, not intuition.

That said, I don’t see this as a “final recipe.” Products, markets, technology, and users evolve too quickly. I’m constantly adding new methods, experimenting with tools, and reshaping steps so the system stays alive and adaptable.

To me, this topic is fundamental for any product manager. Even a strong idea, without research, is basically shooting in the dark. But a systematic approach to insights dramatically increases your odds of not just hitting the target — but building something that grows and keeps users engaged for years.


💎 How about you?

Do you run research as isolated check-ins, or have you built a continuous cycle?

Which methods have been most effective for your product?

I’d love to swap notes in the comments — maybe even pick up a few new ideas to improve my own playbook.


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