Mobile Application Market Hit Growth 18.6% by 2027
The global mobile application market is projected to register compound annual growth rate (CAGR) of 18.6% during the forecast period from 2020 to 2027.
A new study on the global mobile application market has been published by Precedence Research. It presents a wealth of information on key market dynamics, including the drivers, market trends, and challenges, as well as the structure of the global mobile application market. The study offers valuable information about the global mobile application market to illustrate how the market would grow during the forecast period 2020-2027. The report provides the value and volume of the global mobile application market for the period 2020–2027, considering 2019 as the base year and 2027 as the forecast year. The report includes an elaborate executive summary, along with a snapshot of the growth behavior of various segments and sub-segments included in the scope of the study.
The global mobile application market size was valued at US$ 126.04 billion in 2019 and expanding at US$ 408.13 billion by 2027.
Key indicators of market growth, which include value chain as well as supply chain analyses, and Compound Annual Growth Rate (CAGR), are elucidated in the study in a comprehensive manner. This data can help readers interpret quantitative growth aspects of the global mobile application market during the forecast period.
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An extensive analysis on business strategies of leading market players is also featured in study on the global mobile application market. This can help readers understand principal factors to foresee growth in the global mobile application market. In this study, readers can also find specific data on the qualitative and quantitative growth avenues for the global market, which is expected to guide market players in making apt decisions in the future.
The report also delves into the competition landscape of the global mobile application market. Key players operating in the global market have been identified, and each one of these has been profiled for their distinguishing business attributes. Company overview, financial standings, recent developments, and SWOT are some of the attributes of players profiled in the global market report.
Some of the prominent players in the mobile application market include:
- Apple Inc.
- Cognizant
- CA Technologies
- Hewlett Packard Enterprise
- China Mobile Ltd
- Google LLC
- Intellectsoft
- Microsoft Corporation
- International Business Machines Corporation
- Verbat Technologies
Key Questions Answered in Mobile application Market Study
- What are the key factors influencing the mobile application market in each region?
- What will be the CAGR of the global mobile application market between 2016 and 2027?
- What is the future scope and changing trends in technologies in the global mobile application market?
- Which factors will impede the growth of the global mobile application market during the forecast period?
- Which are the leading companies in the global mobile application market?
- Which region is set to expand at the fastest CAGR during the forecast period?
- What is the volume (Units) of different mobile application across all regions during the forecast period?
- Which segment will have the highest revenue globally in 2027 and which segment will expand at the fastest CAGR during the forecast period?
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Research Methodology
A unique research methodology has been utilized by precedence research to conduct a comprehensive research on the growth of the global mobile application market and arrive at conclusions on the future growth prospects of the market. This research methodology is a combination of primary and secondary research, which helps analysts warrant the accuracy and reliability of the drawn conclusions.
Secondary sources referred to by analysts during the production of the global mobile application market report include statistics from company annual reports, SEC filings, company websites, World Bank database, investor presentations, regulatory databases, government publications, and industry white papers. Analysts have also interviewed senior managers, product portfolio managers, CEOs, VPs, and market intelligence managers, who contributed to the production of our study on the market as a primary source.
These primary and secondary sources provided exclusive information during interviews, which serves as a validation from mobile application industry leaders. Access to an extensive internal repository and external proprietary databases allows this report to address specific details and questions about the global market with accuracy. The study also uses the top-down approach to assess the numbers for each segment and the bottom-up approach to counter-validate them. This has helped in making precedence research estimates on the future prospects of the global market more reliable and accurate.
Segmentation
By Marketplace
- Google Play Store
- Apple iOS Store
- Other Marketplaces (Microsoft)
By App Category
- Music & Entertainment
- Gaming
- Health & Fitness
- Education & Learning
- Retail & e-Commerce
- Travel & Hospitality
- Others (Navigation, Utilities, and News)
By Regional Outlook
- North America
- U.S.
- Canada
- Europe
- U.K.
- Germany
- France
- Asia Pacific
- China
- India
- Japan
- South Korea
- Rest of the World
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Table of Content
Chapter 1. Introduction
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
Chapter 2. Research Methodology
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
Chapter 3. Executive Summary
3.1. Market Snapshot
Chapter 4. Market Variables and Scope
4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Channel Analysis
4.3.3. Downstream Buyer Analysis
Chapter 5. Market Dynamics Analysis and Trends
5.1. Market Dynamics
5.1.1. Market Drivers
5.1.2. Market Restraints
5.1.3. Market Opportunities
5.2. Porter’s Five Forces Analysis
5.2.1. Bargaining power of suppliers
5.2.2. Bargaining power of buyers
5.2.3. Threat of substitute
5.2.4. Threat of new entrants
5.2.5. Degree of competition
Chapter 6. Competitive Landscape
6.1.1. Company Market Share/Positioning Analysis
6.1.2. Key Strategies Adopted by Players
6.1.3. Vendor Landscape
6.1.3.1. List of Suppliers
6.1.3.2. List of Buyers
Chapter 7. Global Mobile Application Market, By Marketplace
7.1. Mobile Application Market, by Marketplace Type, 2020-2027
7.1.1. Google Play Store
7.1.1.1. Market Revenue and Forecast (2016-2027)
7.1.2. Apple iOS Store
7.1.2.1. Market Revenue and Forecast (2016-2027)
7.1.3. Other Marketplaces (Microsoft)
7.1.3.1. Market Revenue and Forecast (2016-2027)
Chapter 8. Global Mobile Application Market, By App Category
8.1. Mobile Application Market, by App Category, 2020-2027
8.1.1. Music & Entertainment
8.1.1.1. Market Revenue and Forecast (2016-2027)
8.1.2. Gaming
8.1.2.1. Market Revenue and Forecast (2016-2027)
8.1.3. Health & Fitness
8.1.3.1. Market Revenue and Forecast (2016-2027)
8.1.4. Education & Learning
8.1.4.1. Market Revenue and Forecast (2016-2027)
8.1.5. Retail & e-Commerce
8.1.5.1. Market Revenue and Forecast (2016-2027)
8.1.6. Travel & Hospitality
8.1.6.1. Market Revenue and Forecast (2016-2027)
8.1.7. Others (Navigation, Utilities, and News)
8.1.7.1. Market Revenue and Forecast (2016-2027)
Chapter 9. Global Mobile Application Market, Regional Estimates and Trend Forecast
9.1. North America
9.1.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.1.2. Market Revenue and Forecast, by App Category (2016-2027)
9.1.3. U.S.
9.1.3.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.1.3.2. Market Revenue and Forecast, by App Category (2016-2027)
9.1.4. Rest of North America
9.1.4.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.1.4.2. Market Revenue and Forecast, by App Category (2016-2027)
9.2. Europe
9.2.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.2.2. Market Revenue and Forecast, by App Category (2016-2027)
9.2.3. UK
9.2.3.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.2.3.2. Market Revenue and Forecast, by App Category (2016-2027)
9.2.4. Germany
9.2.4.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.2.4.2. Market Revenue and Forecast, by App Category (2016-2027)
9.2.5. France
9.2.5.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.2.5.2. Market Revenue and Forecast, by App Category (2016-2027)
9.2.6. Rest of Europe
9.2.6.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.2.6.2. Market Revenue and Forecast, by App Category (2016-2027)
9.3. APAC
9.3.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.3.2. Market Revenue and Forecast, by App Category (2016-2027)
9.3.3. India
9.3.3.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.3.3.2. Market Revenue and Forecast, by App Category (2016-2027)
9.3.4. China
9.3.4.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.3.4.2. Market Revenue and Forecast, by App Category (2016-2027)
9.3.5. Japan
9.3.5.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.3.5.2. Market Revenue and Forecast, by App Category (2016-2027)
9.3.6. Rest of APAC
9.3.6.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.3.6.2. Market Revenue and Forecast, by App Category (2016-2027)
9.4. MEA
9.4.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.4.2. Market Revenue and Forecast, by App Category (2016-2027)
9.4.3. GCC
9.4.3.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.4.3.2. Market Revenue and Forecast, by App Category (2016-2027)
9.4.4. North Africa
9.4.4.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.4.4.2. Market Revenue and Forecast, by App Category (2016-2027)
9.4.5. South Africa
9.4.5.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.4.5.2. Market Revenue and Forecast, by App Category (2016-2027)
9.4.6. Rest of MEA
9.4.6.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.4.6.2. Market Revenue and Forecast, by App Category (2016-2027)
9.5. Latin America
9.5.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.5.2. Market Revenue and Forecast, by App Category (2016-2027)
9.5.3. Brazil
9.5.3.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.5.3.2. Market Revenue and Forecast, by App Category (2016-2027)
9.5.4. Rest of LATAM
9.5.4.1. Market Revenue and Forecast, by Marketplace (2016-2027)
9.5.4.2. Market Revenue and Forecast, by App Category (2016-2027)
Chapter 10. Company Profiles
10.1. Apple Inc.
10.1.1. Company Overview
10.1.2. Product Offerings
10.1.3. Financial Performance
10.1.4. Recent Initiatives
10.2. Cognizant
10.2.1. Company Overview
10.2.2. Product Offerings
10.2.3. Financial Performance
10.2.4. Recent Initiatives
10.3. CA Technologies
10.3.1. Company Overview
10.3.2. Product Offerings
10.3.3. Financial Performance
10.3.4. Recent Initiatives
10.4. Hewlett Packard Enterprise
10.4.1. Company Overview
10.4.2. Product Offerings
10.4.3. Financial Performance
10.4.4. Recent Initiatives
10.5. China Mobile Ltd
10.5.1. Company Overview
10.5.2. Product Offerings
10.5.3. Financial Performance
10.5.4. Recent Initiatives
10.6. Google LLC
10.6.1. Company Overview
10.6.2. Product Offerings
10.6.3. Financial Performance
10.6.4. Recent Initiatives
10.7. Intellectsoft
10.7.1. Company Overview
10.7.2. Product Offerings
10.7.3. Financial Performance
10.7.4. Recent Initiatives
10.8. Microsoft Corporation
10.8.1. Company Overview
10.8.2. Product Offerings
10.8.3. Financial Performance
10.8.4. Recent Initiatives
10.9. International Business Machines Corporation
10.9.1. Company Overview
10.9.2. Product Offerings
10.9.3. Financial Performance
10.9.4. Recent Initiatives
10.10. Verbat Technologies
10.10.1. Company Overview
10.10.2. Product Offerings
10.10.3. Financial Performance
10.10.4. Recent Initiatives
Chapter 11. Research Methodology
11.1. Primary Research
11.2. Secondary Research
11.3. Assumptions
Chapter 12. Appendix
12.1. About Us
12.2. Glossary of Terms
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