July 14

ПРОМТЫ для SEEDANCE 2.0 и Gemini OMNI Flash (You Tube)

Seedance 2.0

Replace only the clothing worn by the person in @video1 with the exact clothing shown in @image1. Match its design, cut, silhouette, colors, materials, texture, patterns, seams, fasteners, accessories and visible details accurately. The new clothing must fit the original person naturally, follow the body correctly and preserve realistic fabric folds and secondary motion.

Use @image1 only as the clothing reference. Do not copy the reference person’s identity, face, body, pose, background, lighting or camera angle.

This is a clothing replacement edit only. Treat @video1 as locked source footage, not a creative reference. Preserve one-to-one, frame by frame:

- the original person’s identity, face, hair, body proportions, skin, facial expressions and exact lip movement;

- every body movement and gesture, including arms, hands, fingers, legs and head, with the exact original timing;

- the camera movement, trajectory, framing, angle, composition, lens perspective and shake;

- the background, location, objects, lighting, shadows, shot duration and pacing.

Adapt the referenced clothing naturally to the original lighting and body movement. Do not change anything except the clothing. Do not add new people, objects, gestures, camera moves or scene cuts. Do not change dialogue, speech, voice, audio or mouth movement. Do not re-time or stylize the video. Output duration equals source duration.

Change ONLY the weather in the existing location into an extremely severe snowstorm. Cover the original ground, roads, sidewalks, roofs and other surfaces with deep realistic snow and large snowdrifts. Add dense wind-driven snowfall, swirling snow, blowing powder and very strong blizzard winds with reduced background visibility.

Preserve the exact original location and its geometry: keep every building, facade, window, door, road, sidewalk, parked vehicle, object, distance and perspective in the same position. Do not replace or redesign the location.

The loose parts of the main character’s clothing may flutter and flap strongly in the wind, with physically realistic fabric motion. This wind response must not change the character’s body position, gestures, balance or original movement. Keep the cap, sunglasses, clothing and accessories securely in place and unchanged in design and color.

This is a weather-replacement edit only. Treat @video1 as locked source footage, not a creative reference.

Preserve one-to-one, frame by frame:

- the character’s identity, face, facial expressions and exact lip movement;

- all body motion, gestures, arms, hands, fingers, legs and head movement at the original speed and timing;

- the camera movement, trajectory, framing, angle, composition, lens perspective and shake;

- the original location geometry, shot duration, pacing and timing.

Keep the original dialogue, voice and audio exactly unchanged. Do not generate new speech or sounds. Do not add new people, buildings, vehicles, gestures, camera movements or scene cuts. Do not re-time anything.

Change ONLY the weather, snow accumulation and wind response of loose fabric. Output duration equals source duration.

Change ONLY the weather into an extremely powerful tropical cloudburst. Add very dense sheets of rain falling as if poured from buckets, realistic rain impacts, large splashes, puddles, flowing water and runoff across the existing surfaces. The main character must remain clearly visible through the rain.

Make the character’s cap, hair, beard, sunglasses, jacket, T-shirt, trousers and exposed skin naturally soaked. Add realistic water droplets, streams and dripping edges. Wet fabric becomes darker, heavier and clings naturally to the body while retaining its original design, shape and position.

This is a tropical-rain and wet-surface edit only. Treat @video1 as locked source footage, not a creative reference.

Preserve one-to-one, frame by frame:

- the character’s identity, face, facial expressions and exact lip movement;

- every original body movement and gesture, including arms, hands, fingers, legs and head, with the same speed and timing;

- the camera movement, framing, angle, composition, lens perspective and shake — copy the source camera exactly;

- the location, buildings, road, objects and complete environmental geometry;

- the shot duration, pacing and all timing.

The wet clothing must follow the exact source body motion and must not create new gestures or alter the character’s posture. Keep the cap, glasses, clothing and accessories securely in their original positions.

Preserve the original dialogue, voice and audio exactly. Do not generate new speech, rain sounds or other audio. Do not add lightning, new people, objects, camera movements or scene cuts. Do not re-time anything.

Change ONLY the weather, water accumulation and realistic wet appearance. Output duration equals source duration.

Change ONLY the lighting and time of day to a photorealistic pink-and-purple sunset during golden hour. Place the low sun in the background behind the main character, fixed naturally in world space.

Create a warm golden backlight and beautiful rim light around the character’s silhouette, hair and clothing. Add soft pink and violet ambient illumination while keeping the face naturally exposed and recognizable. Produce physically accurate long sunset shadows from the character, buildings, vehicles and all existing objects across the road. Keep the light direction, shadow direction, reflections and exposure stable across every frame without flickering.

This is a relighting and time-of-day edit only. Treat @video1 as locked source footage, not a creative reference.

Preserve one-to-one, frame by frame:

- the character’s identity, face, skin texture, facial expressions and exact lip movement;

- all body motion, gestures, arms, hands, fingers, legs and head movement at the original speed and timing;

- the camera movement, trajectory, framing, angle, composition, lens perspective and shake;

- the complete location geometry, buildings, road, vehicles and every existing object;

- the clothing, accessories, shot duration, pacing and all timing.

Do not replace or redesign the location. Do not add new objects, people, gestures, camera movements or scene cuts. Preserve the original dialogue, voice and audio exactly. Do not generate new speech or sounds. Do not re-time anything.

Change ONLY the time of day, sky color, illumination and physically corresponding shadows and reflections. Output duration equals source duration.

Add ONLY a photorealistic telekinetic building-lift effect to the continuous row of two-story houses on the RIGHT side of the street — from the nearest white modern house at the extreme right edge through the row receding into the background. These are the houses the main person is facing. Do not affect the center building or any houses on the left.

The effect begins immediately from the very first frame at 0:00, with no delay. From the first frame, deep cracks rapidly spread around the foundations of the selected houses, dust escapes from beneath them and the buildings begin separating from the ground.

As the original hands continue moving upward, synchronize the increasing lift precisely with their source timing. Raise the houses vertically approximately 1.5–2 meters together with their attached roofs, carports and broken foundation slabs. Keep every house structurally consistent and preserve its exact architecture, dimensions, windows, doors, colors, spacing and perspective.

Show fractured concrete, exposed foundations, compacted soil, stones, broken pipes, bent rebar, falling fragments and dense volumetric dust. When the original hands reach their highest position, the houses hover briefly. Add loose soil falling from underneath and physically accurate moving shadows. Do not add glowing energy, magical beams, fire, lightning or explosions.

As soon as the original hands begin moving downward, the houses immediately lose support and fall vertically under realistic gravity. They crash heavily into their exact original foundation positions. Create one powerful impact with large dust clouds, broken concrete, spreading ground cracks and scattered debris. The buildings must not bounce, bend, morph or change design. They settle into their original positions with localized foundation damage and settling dust.

Keep the road, sidewalks, parked vehicles, center island, plants, utility poles and main overhead wires fixed. Do not add impact camera shake. Do not zoom out or reframe; natural cropping of the nearest house at the top or right edge is allowed.

The source hand movement is only a synchronization trigger. Do not change or regenerate the person’s identity, clothing, cap, sunglasses, tattoos, body movement, gestures, hands, fingers, facial expressions or exact lip movement.

Do not change the camera movement, framing, angle, perspective or composition — preserve the exact original camera work. Preserve the original weather, lighting, dialogue, voice, audio, timing and duration. Do not generate new speech or sounds. No scene cuts or re-timing. Keep everything else the same.

Gemini OMNI Flash

Change ONLY the time of day and lighting from nighttime to natural photorealistic daytime. Preserve the exact location, weather and complete environmental geometry. Create a realistic daytime sky matching the original cloud cover. Illuminate the scene with consistent natural sunlight and soft sky fill. Add physically accurate daylight shadows and reflections. Turn off or visually suppress existing artificial lights and relight the main person naturally.

Do not replace or redesign the location. Do not add or remove buildings, vehicles or objects. Do not change the camera movement, framing, angle, perspective or composition — keep the exact camera work of the original video. Preserve the person’s identity, clothing, movements, gestures, facial expressions and exact lip movement with the same timing and duration.

Keep the daylight direction and exposure stable without flickering. Preserve the original dialogue and audio exactly. Do not generate new speech or sounds. No scene cuts. Do not re-time or trim anything. Keep everything else the same.

Change the time of day from day to night: dark night sky, artificial light

sources such as street lamps, windows and signage now lit and glowing, cool

blue ambient moonlight/night tone overall. Relight the person naturally to

match the night scene: soft light from the nearby artificial sources on the

face, keeping the face clearly visible and well-lit despite the darkness.

Do not change the camera movement, framing, angle or composition — keep the

exact camera work of the original video. Do not change the person's

movements: keep every gesture, arm, hand, leg and head motion, facial

expression and lip movement exactly as in the original, with the same

timing and duration. No dialogue, no speech, no new sounds from the person.

No scene cuts — single continuous shot as in the source. Do not re-time or

trim anything. Keep everything else the same.

Change the weather to a desert sandstorm: thick blowing sand and dust in the air, everything in a golden-yellow haze, sunlight scattered by the sand. Cover the ground, the car and the location with drifted sand. Add tall sand dunes and sandy mountains in the background. Sand particles blow across the person and the background, with realistic glare and haze toward the horizon. Keep the geometry and layout of the location the same — only the surface and atmosphere change.

Do not change the camera movement, framing, angle or composition — keep the exact camera work of the original video. Do not change the person's movements: keep every gesture, arm, hand, leg and head motion and facial expression exactly as in the original, with the same timing and duration. No scene cuts — single continuous shot as in the source. Do not re-time or trim anything. Keep everything else the same.

Transform the weather and environment into an intense, photorealistic desert sandstorm. Fill the scene with dense wind-driven sand, dust clouds, turbulent sand sheets and reduced visibility. Use harsh diffused yellow and amber light with realistic warm sand reflections on the person, vehicles and background.

Keep the exact geometry, layout and positions of the original location unchanged. Naturally cover the ground, location surfaces and existing vehicles with accumulated windblown sand without moving or deforming them. Add large dunes and high sand mountains only to the distant background and horizon. Sand may pass naturally in front of and behind the person, with physically accurate shadows, reflections and atmospheric depth.

Do not change the camera movement, framing, angle, composition, lens perspective or shake — keep the exact camera work of the original video. Do not change the person’s identity, appearance or movements: preserve every gesture, arm, hand, finger, leg and head movement, facial expression and exact lip movement with the same timing and duration. Do not alter the original location geometry or move any existing objects. No dialogue, no speech, no new sounds from the person. No new people, vehicles or structures. No scene cuts — single continuous shot as in the source. Do not re-time or trim anything. Keep everything else exactly the same.