January 31

Update 1.35.2

Hello fighters!

A little update has been released in the game, which includes the following changes.

General changes:

  • Raid-boss special attacks are now considered shadow damage.
  • The Immortal Lord set now increases energy accumulation in any mode except raids.
  • The boss of the Underground Rage raids now does not enter the energy storage phase until he runs out of rage.

Warmonger set rework:

  • 1st level
    • Added defence.
    • The bonus "Shadow energy gained" has been increased from 75% to 150%
  • 2nd level
    • Reducing incoming damage received when you are in shadow form. The bonus has been reduced from 75% to 45%.
    • During unbreakable, you now gain shadow energy only from physical damage. The bonus has been reduced from 25% to 10%.
    • Added passive skill "Trusty Knife": Damage of your ranged weapon counts as weapon damage. Attacking with your ranged weapon consumes all ranged weapon charges and deals an additional damage for each charge consumed. Ranged weapon recharge time is increased.
    • Adding two new active abilities:
      • Old School. You unleash a powerful blow at your opponent, knocking them down on a successful hit. The ability deals physical weapon damage. After using this ability, Trusty Hammer ability becomes available to you.
        Using Trusty Hammer does not affect the cooldown of Old School.
      • Trusty Hammer. You throw a hammer at your opponent's feet, dealing physical weapon damage and knocking them down on a successful hit. After using this ability, the Old School ability becomes available again.
  • 4th level
    • Reduced damage increase in shadow form from 11% to 5% per second.
    • Added an increase in damage in shadow form from unarmed attacks.
    • Added a new passive ability “High Alert". Successfully using Old School puts you in High Alert mode. High Alert mode enhances your next throwing weapon throw or the next use of Trusty Hammer. A successful attack with a throwing weapon inflicts Bleeding on the enemy, and a successful use of Trusty Hammer increases all physical damage the enemy receives.
    • After throwing a weapon or using Trusty Hammer, High Alert mode is over.
  • 5th level
    • The "Fighter's Focus" has been replaced with a bonus of reducing the damage of One Man Army skill +15%
  • 6th level
    • Shadow Supremacy. In shadow form, equipped perks that affect shadow moves also affect the damage of your weapon attacks and add their effects to them. Efficiency reduced from 100% to 90%
    • Full Alert. Successfully using Trusty Hammer puts you into Full Alert mode. Full Alert enhances your next ranged weapon attack or the next cast of Old School. A successful ranged weapon attack deals critical damage and burns your opponent's shadow energy, while a successful cast of Old School restores your health and shadow energy.
    • After attacking with a ranged weapon or using Old School, Full Alert mode is over.