March 26, 2020

In development: Guilds, customization, UX improvements and even more

Please note that the information in this article is only introductory in nature and is not final.


Guilds and social mechanics

Guilds are a community of players who come together to help and support each other and achieve common goals.

The guild will have a chat room to talk to. There will be an icon next to a player's nickname in the chat, showing his rank in the guild.

We plan to introduce interaction between the guilds as a rating. At the moment we are actively discussing the mechanics of seasons and leagues for in-game guilds.

What do you think about it? Also, we want to ask you what you want more, joint PvE (raids, world bosses) or competitive activities such as guild wars? We're waiting for your answers and suggestions in the comments.

Customization

Customization items are also under development now. Customization items - this is what allows players to customize the appearance of the character at will.

Two options for changing the appearance are planned:

  1. Skins - when applied, the appearance of the entire set changes.
  2. Colors  - when applied, the color of each item changes.

Dyes will be added to change the appearance of the armor sets. Dye - a new consumable item that will be used to change the color of the equipment.

UX Improvements

UX - is user experience. There are changes in our plans regarding the improvement of the gaming experience that you get at various stages of the game.

We review and take into account a huge number of feedback and suggestions from you - thank you so much!

Based on the information we have received, we have the plan to make changes in the following aspects of the game:

Additional sources of cards and currency

We are considering adding one more way to obtain Archival items so that you have more opportunities to get cards that were available from the first to third chapters. And this way is an archival chest of a duel.

You often wrote to us about it and asked to add it to the game, we really liked the idea and we decided to implement it in the game.

Also, we plan to add currency cards to the booster packs. We will tell you more about how it will look and work later.

Visual improvements

The visual part of receiving and displaying rewards will be changed. We will add additional windows instead of messages about the successful receipt of items, also, an animation of crediting the currency to the inventory will appear, we expect that these changes will help to get a better gaming experience with cards and resources.

Encouragement for the "Perfect" and "Great" wins of the fights

At the moment, the Perfect and Great status of the fights is not encouraged and has only a visual feature. In the future, additional rewards will be given for such wins.

Various changes and improvements

Improvements for loading screens, optimization, and stability of the game.

New Events

This year we focus on events and have the plan to add new ones. Events will be with interesting mechanics and taking into account your feedback (for example, about the «Family Tree» event), we hope to give you a new experience and emotions. Very soon, in the game, will be out a new event, which was not previously. Details about the new event will be later in the news.

By the way, a restart of which event would you like to see the most? Share your opinion with us in the comments.

New Planes

Also, this year we will add new planes to «Transformation», which will continue the storyline - we have Itu’s plane next.

Battle Pass

The Battle Pass gives the player access to additional rewards and tasks for which he will receive points to fill the progress of the Battle Pass, similar to the current marathons.


This is not a complete list of changes and features that we plan to release in Shadow Fight 3, we will continue to share info about all future plans in posts and articles.

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