October 10

NotPixel: a full review!

NotPixel is a 1000x1000 digital canvas where millions of users come together to create a collective masterpiece, and in the meantime, each pixel brings you PX points, which will be distributed via airdrop.

I decided to explain the most important points about the NotPixel game to you, so that those who are not in the know - understand everything, and without problems collect tokens for themselves.

NotPixel mechanics:

The game field is a space of 1000x1000 pixels. Your task is to paint these pixels and for each painted dot you get PX tokens.
You can paint up to 5 dots every 50 minutes with a yield of 1 PX per dot.
Clicking on your PX balance, you get to the tab with tasks and improvements.
My advice to you is to first upgrade Paint Reward to get 4 PX for one painting, and if you have a lot of free time and are ready to log into the game very often, then it is worth upgrading Recharging Speed ​​— the speed of energy recovery, but if it is the other way around, then take a closer look at Energy Limit — the maximum number of dots on a full charge.

Mining in NotPixel:

When you paint a dot, you get from 1 to 4 PX, and until your dot is repainted, it mines PX for you.
It is best to paint over existing drawings, since such actions minimize the chances of repainting.

And please note, do not paint over flags, NotPixel tries to be apolitical and decentralized.

Additional tools:

Dynamite — explodes an area, repainting it.
Lightning — instantly restores charges.

I think that paid boosts are not necessary, but still, it is worth running a couple of transactions.

Also, if you draw as indicated on the stencil, you will receive double points: x2, x3 and x4.

Play NotPixel

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