WWE Supercard Hack Download 🔑 HOW TO GET TO CATACLYSM TIER VERY FAST!
WWE Supercard Hack Download 🔑 is a 2014 iphone and Android video game and a smartphone download from the 2 K Sports WWE Video Game Series published by Cat Daddy Games. It is a card game that involves WWE superstars.
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WWe SuperCard is a compilation card game with the atmosphere-packed action of the WWE wrestling ring and encourages players to build WWE Superstar, Divas and Legends squads, develop them to their full potential, battle in different match styles and test their wealth in high stakes play. WWE SuperCard offers a wide range of high-value collectible products with more than 400 active-play cards , reflecting one of seven specific unique rates. WWE SuperCard also allows participants to increase their knowledge by buying individual card sets.
WWE SuperCard is a Collector's Collection Game Free-to-Play (CCG) played featuring WWE Superstars, Divas and Legends. The game allows players to compete with other SuperCard players through the creation of tables, upgrading of cards and the introduction of rarer cards by games. In addition, the game has a microtransaction feature that enables players to buy rarer or more strong cards.
In the beginning of the game, an uncommon superstar, an odd superstar, two regular divas, a handful of popular superstars and 4 support cards that affect the stats of players will be provided.
Show. Exhibition.
Through Exhibition mode, you create a deck of 8 cards–4 superstars, 2 dives, and 2 Help cards, and face off against the Exhibition Deck of another person. Each exhibition has a best two out of three system with all three "break" played regardless of who leads the game.
Matches will consist of a single, tag or divas configuration that allows you to choose one or two cards to match with the available cards. When a Superstar or Diva card is used, it can not be used in the same game in any other player.
The game chooses random statistics according to match specifications. So you want to use high flyers like Mysterio or Kofi Kingston if the random generator chooses a pace contest. When Toughness is selected, somebody like The Big Show may be a better choice. You have to choose the best character for the task. Striking harmony is important to create a winning team. To gain an extra edge, help cards are included in the game.
Every "drop" winner earns one point towards the overall show, the loser does not receive any points. In the event of a tie, a point is given to the overall show of each athlete. If the display numbers are related after three matches, an additional match is needed under the same rules as the previous matches.
Aid Cards & Unique Skills / Moving Signature.
Help cards consist of coaches, guns, artifacts, taunts or other items related to WWE, and may influence the results of your competitor during the type of match in which they have been used. These can be used to counter weaker numbers based on the Superstar or Diva used in the contest. You can only use a support card once in a game despite having two support options on your table, so choosing the right card at the right time is key to achieving its impact.
Depending on the quality of the card, a card can also periodically provide an additional bonus benefit. The "signature movements" / "special ability" will randomly trigger the statistics mentioned in the signature move section of the card during their match (with increasing chances based on the rareness of the card).
Group matches day: coordination.
The matches of the Tag Team depend also on an additional element called Alignment. Growing Superstar card has a diamond shape on the left side just under the card's name. The diamond is half blue (left and right) or yellow (up and down) polished.
Through picking two Superstar cards that fit–this means you can build a totally identically formed diamond–you'll receive a 10 percent bonus for your team's stats during the match. Nevertheless, if the arrangement does not suit (different colors), you become inconsistent and incur a 5% ranking loss. There is also a neutral point that you don't gain from, but also have no cost, if you've used two superstars whose alignments are the same hue but also the same way.
Card Options, Ratings & Rewards.
After an exhibition, the winner can pick two (or three) cards from a 25-card show, while the loser picks only one. Possible cards include King of the Ring boosts, support cards and wrestler cards in all types. The subsequent exhibition enables a player to begin to whisper on the cards on this' Select' panel until a' Upgrade' or Uncommon (or better) card has been identified, at which point the' Select' display has been reset.
The sort of bonuses you can get depends on your level. When your strength rise, you continue to rank more by introducing new and better cards, improving current cards or merging the cards in Pro Superstars / Divas. You start from Rare level but you can gain increasingly powerful cards from your picks as you can your rating, but you will also face up to more challenging opponents.
Cards instruction. Cards preparation.
Each Superstar or Diva card can be conditioned to transform undesirable cards of any unusual amount into XP to help improve the Superstar or Diva card. In the lower left corner of each card, the card rates reflect a vertical circle. The bar shows the current level (top number), the max level (bottom number) of the coin, and the total XP level visually. Based on the rareness and the Pro rating, a card max level may increase.
The change in ranks would boost the base stats of the player, which will also raise the rank rating. Cards can not be used to train certain cards if they are in service in any of these modes at the time. If a card is listed in use, you may need to delete it from your deck before you can train it.
Combining games: Pro sets.
Another approach to update the cards is called combining. Combining. If you have two of the the same cards (name and rareness), you will merge them into a stronger card and then call them a Pro edition. Cards of all rarities can be mixed, both of which have been removed and substituted by the Pro version.
The ultimate aim of making a Pro version of a card is to render it as powerful as it can be and only by preparing the two players you combine to create them first. When the two fully trained cards are merged, a Perfect Pro is formed. Pro cards maxed out will have a golden star, and pro cards not maxed out prior to mixing will have a silver star.
If you have a Great Pro, you can consider it as good as a card above, maybe even stronger. To order for your Ideal Rare to defeat a Super Rare, your Perfect Super Rare must beat an Ultra Rare... etc.