The Perfect Serenitea Pot
List:
- Interactive worlds
- Load limit
- Interactive furniture items
- Furnitures for construction
- Changes in the construction process
- Construction system
- New Realms
- Resources and Battle Pass
- Realm Settings
- Player Ideas
- Additional statistics
1) Interactive worlds
I would like to see global changes in the design of Teapots Worlds (perhaps something similar to VR Chat worlds)
For example, create a search system for interesting Teapots and increase the limit of the players in them, and give the ability to build such Worlds to Content Creators. Spice it up with an increase in the load limit and a lot of interactive items - and everything will be perfect.
The ability to create such worlds can also be included in a paid subscription to justify the excessive load on the servers and increase the quality of such Worlds.
2) Load limit
The load limit situation is simple. It is necessary either to increase the load limits, or to optimize the load of the objects themselves. The impossibility of building on a large scale is very depressing
3) Interactive furniture items
3.1 Observation decks
Observation decks would help to make time-lapses, view locations from a bird's eye view and do other interesting things.
Perhaps such a platform can be in the form of a balloon or a flying Ray, which will play the role of a flying camera or an observation deck.
3.2 Sea battle
It would be nice to give the opportunity to summon Waverider in the Teapot, as well as arrange fights between the summoned Waveriders. This can be a lot of fun and not too hard to implement
Pros:
3.3 Tic-tac-toe
Tic-tac-toe can be a friendly competition that will dilute the gatherings. Easy to implement, everyone is happy
Pros:
Disadvantages:
3.4 Target dummy (Training dummy)
The game lacks a conditional customizable damage test dummy. Why not install it in Teapot? This will help in shooting videos, compiling guides and testing damage without the eternal problem of finding a dummy and waiting for bosses to respawn.
You need to be able to change this in the settings:
3.5 Add checkpoints in races
In the "Leisure Device: Rhythmic Sprinter" item, checkpoints should be added that the player needs to pass through before reaching the finish line (configurable number from 0 to 5 or more)
3.6 Windtrace
Perhaps you should add Windtrace to the Teapot. As a recurring event or as a permanent content in the form of a special mode in the Teapot.
Additionally:
4) Furnitures for construction
4.1 More furnitures!
The Teapot is missing many game objects from Enkanomiya, Dragonspire, Chasm. Some of them are added to the teapot store over time, but we still haven’t received anything from the Dragonspire.
I would like to see items from the event with the construction of dungeons, this would make it possible to implement a lot of fresh ideas in the teapot.
Examples:
There are also no chests, Seelie houses, bonfires and other items.
5) Changes in the construction process
5.1 Presets in realm
In the Realm, I would like to change the landscape, but this is too difficult to implement. Therefore, you can use an already applied feature with a change in the parts of the subject, as was the case with flowers or snowmen.
3) Waterfalls in the Emerald Peak
6) Construction system
6.1 Changing the building system
The possibility of clipping objects without the use of bugs is not provided. It is possible to use a mode similar to the building mode in the event with dungeons instead of the current building system (without restrictions on clipping and floating objects)
Pros:
Disadvantages:
6.2 Adding precise coordinates to objects
Pros:
Disadvantages:
7) New Realms
The seventh point is more of a tip than a really helpful change! Just my personal opinion!
7.1 Introduction
Realms are places where you can and should turn on the imagination and create inspiring landscapes. For developers, this is an opportunity to embody ideas that cannot be implemented in ordinary life, but in a fictional world, you can come up with anything you want! Impossible landscapes, beautiful locations that nature and other ideas could not create. The teapot is just the place where you need to show everything that you are capable of in level design.
7.2 Underground Realm
An Underground Realm similar to the Chasm would have pleased a lot of players. The intricate networks of caves with local flora and fauna are a mesmerizing sight that would encourage many to be creative in Teapot
7.3 Change the appearance Tubby and the Realms
Before Christmas, the Cool Isle could be temporarily changed. Add white grass, remove palm trees and make it as festive as possible. Changing the map for 2-3 weeks of holidays would give a lot of new buildings and content (as an example, you can look at GTA 5 Online, which uses a similar system)
Also, for the holidays, you can temporarily change the skin of Tubby
Concept art for:
8) Resources and Battle Pass
8.1 Additional Resources
Many players are not too interested in building, but small tasks to get additional resources in the Teapot would make players visit it more often.
For example:
Pros:
8.2 Missions in the battle pass
You can enter additional Battle Pass missions, random for each player and easy to complete.
For example:
Pros:
9) Realm Settings
9.1 Complete Teapot settings
Needed for a wide variety of Realms
Additionally:
Pros:
10) Player Ideas
10.1 Own furniture blueprints
Creating your own sets and then saving them in your inventory will help you quickly transfer buildings from one Realm to another. This will allow you to easily remove old buildings without fear of losing them forever, thereby freeing up space for new buildings.
Additionally:
Pros:
Disadvantages:
10.2 Furniture search by name
With each update, it's getting harder to find the right items in the list. Searching for items by name is required.
Pros:
10.3 Entrance to the Realm without adding friends
The player must be able to allow anyone to enter his Realm.
It will be useful:
Pros:
10.4 Layout Editor
Allows you to copy and save different variations of the Realm. An example is a similar system in Clash of Clans.
Pros:
Disadvantages:
11) Additional statistics
195 different people participated in the survey!
11.1 How much time do you usually spend in the Teapot?
- 33.8% I spend less than an hour a week
- 32.8% I spend 1-2 hours a week
- 22.1% I spend more than 2 hours a week, but not regularly
- 11.3% I spend quite a lot of time in the Teapot every day
11.2 Why are you using a Teapot?
- 69.7% I go for awards
- 17.4% I build for fun with friends
- 62.1% I sometimes try to build something
- 19% I build regularly
11.3 How are you enjoying Teapot?
- 3.1% Terrible (1)
- 3.6% Badly (2)
- 17.9% Medium (3)
- 44.6% Good (4)
- 24.6% Excellent (5)
- 6.2% Difficult to answer
11.4 What do you want in a teapot?
- 69.7% More load
- 55.4% New item placement system
- 49.2% More interactive items
- 46.2% More furniture for building
- 40.5% Change the landscape of the Realm
- 38.5% Visiting teapots without adding friends
- 32.8% Multiplayer for five people or more
- 30.8% More Realms Styles
- 25.1% More competitive furnitures
- 19.5% Rating system for other people's Teapots
4.6% Everything suits in the teapot for now
11.5 Do you want to see teapot contests?
11.6 What problems do you face in Teapot?
- 72.3% Little load
- 59.5% I can't put an item in an item, I can't put an item in the air
- 40.5% Too little area in the Realm
- 39% Small amount of furniture
- 33.8% I'm not comfortable with the item placement system
- 29.2% Pieces of furniture are taken too slowly
- 11.8% The game lags in the teapot