
I was doing everything wrong :P I found out that 32 voxels in VoxEdit equals 1m, so I was making VoxelCats that are 2 m tall. I had to reduce drastically my amount of voxels, which is fine because it is easier.

My main cat development instrument by now has been Blender. I need to recreate the cats inside the VoxelEdit tool to make sure I can animate it to create the game asset later.