Raid π₯
Raid π₯ is the first form of attack βοΈ. When your attack βοΈ is greater than the defense π‘ power βοΈ of your rival's π©π»π¨π½ or adversary's π€ you will steal gold π° . You must successfully raid π₯ a defense π‘ in order to be able to initiate a seize π₯, liberate π½, or Conquer π³οΈ attack βοΈ. You may initiate rescue attempts, rebel βοΈ attacks, or scouts πΆ infiltration without successfully raiding π₯.
Adversaries π€ do not have trappers π³, but a Standard Attack army π© configurations is recommended for attacking rivals π©π»π¨π½ because, at any point during the attack βοΈ, a rival π©π»π¨π½ can place vassals π₯ in their Trapper π³ building. If their Trapper π³ power βοΈ is greater than an attack βοΈ, then the Trapper π³ will capture the weakest vassal π₯ in a failed raid π₯, seize π₯, liberate π½, or conquer π³οΈ attack βοΈ.
Successful raid π₯:
Army π© Power βοΈ + Zeal β‘οΈ Power βοΈ >= Defense π‘ Power βοΈ
/attack_[Attack Target ID]