Hi there, in this article I'm going to discuss ray-casting theme and create raycasting algorithm from the scratch with pygame.
Hi there, in this article I want to talk about hash tables and implement it with c++, let's get started.
In this article i'm going to talk about binary trees. Binary tree is a data structure where each node have at most two children(other nodes), usually it's left child and right child
In this article I’d like to consider backtracking technique. Backtracking is a type of BFS (Brute-force-search) algorithm. Backtracking is DFS(depth first search), because it’ll completely go through one branch before moving to the next.